The companion system in Mount & Blade II: Bannerlord allows you to customize almost every aspect of each companion. You can choose what weapons and armour they use, what attributes, skills and perks they will invest in, and even what role they will play in your. May 29, 2020 Mount And Blade 2 Bannerlord guide series Companions are specialised units that take a slot in your army. They can be allocated to serve as a personal guard during battles or to accompany you into towns, but they can also be assigned to govern towns. Companions are unique charactersthat can be customized by the player and sent on tasks.They can be assigned to lead parties, and they cost no influence when you ask them to join your army. Companions can be recruited at major towns in the tavern.All companions have an occupation of Wanderer. Hp 8440p wifi driver. To find all available companions in the game you open the in-game encyclopedia, go to Heroes, and then. Feb 07, 2020 Guides » Mount & Blade: Warband - Companion Builds Guide (Classes, Roles and Groups) Written by GooglySquid / Feb 7, 2020 A brief guide on classes, roles, companions and groups.
A brief guide on classes, roles, companions and groups.
Guide to Companion Builds
Introduction
Best Companion Mount And Blade Bannerlord
This took me awhile but I felt this was necessary to do. This was made for myself, but thought it would be helpful and cool for others to see. In advance, I will say that this is suited to my play style, thus my opinion on what I think fits best with whatever. You can always change what each characters classes and roles are. Whether you change from what I've recommended (as I do have multiple options for some companions) or you change them entirely. That is fine, suit your play style. Anyway, on with the guide.In this guide, you will see:
- Classes and what weapons the classes will use.
- Roles and the aligned skills with those roles.
- Companions with their class and role.
- Companion group builds.
Classes / Weapons
- Archer / Bow and Arrow or Throwing Weapons, Shield, One Handed Weapons.
- Cavalry / Lance, Shield, One and Two Handed Weapons.
- Infantry / One and Two Handed Weapons, Shield and Pole-arm.
- Horse Archer / Bow and Arrow and Two Handed Weapon or One Handed Weapon with Shield.
Roles / Skills
- Engineer / Engineer and Looting
- Tracker / Tracking, Path-finding and Spotting
- Trainer / Trainer, Looting and Tactics
- Doctor / Would Treatment, Surgery and First Aid
- Trader / Prisoner Management and Trade
Companions - Class / Role
- Alayen - Cavalry / Anything
- Artimenner - Infantry / Engineer
- Baheshtur - Horse Archer / Anything
- Borcha - Infantry / Tracker
- Bunduk - Cavalry / Trainer - Doctor
- Deshavi - Archer / Tracker
- Firentis - Infantry / Anything
- Jeremus - Anything / Doctor
- Katrin - Anything / Doctor
- Klethi - Archer / Tracker
- Lezalit - Infantry or Cavalry / Trainer
- Marnid - Anything / Trader
- Matheld - Infantry / Anything
- Nizar - Cavalry / Anything
- Rolf - Archer / Anything - Doctor
- Ymira - Horse Archer or Cavalry / Doctor - Trader
Companion Groups
10 Safe Companion Group
- Alayen - Cavalry / Trader
- Artimenner - Infantry / Engineer
- Baheshtur - Horse Archer / Trainer
- Borcha - Infantry / Tracker
- Bunduk - Cavalry / Trainer
- Katrin - Archer / Doctor
- Matheld - Infantry / Engineer
- Nizar - Cavalry / Tracker
- Rolf - Archer / Doctor
- Ymira - Horse Archer / Trader
Infantry Companion Build
- Alayen - Cavalry / Doctor
- Artimenner - Infantry / Engineer
- Baheshtur - Horse Archer / Tracker
- Borcha - Infantry / Tracker
- Firentis - Infantry / Trader
- Matheld - Infantry / Tracker
- Lezalit - Infantry / Trainer
- Rolf - Archer / Doctor
- Engineer / Engineer and Looting
- Tracker / Tracking, Path-finding and Spotting
- Trainer / Trainer, Looting and Tactics
- Doctor / Would Treatment, Surgery and First Aid
- Trader / Prisoner Management and Trade
Companions - Class / Role
- Alayen - Cavalry / Anything
- Artimenner - Infantry / Engineer
- Baheshtur - Horse Archer / Anything
- Borcha - Infantry / Tracker
- Bunduk - Cavalry / Trainer - Doctor
- Deshavi - Archer / Tracker
- Firentis - Infantry / Anything
- Jeremus - Anything / Doctor
- Katrin - Anything / Doctor
- Klethi - Archer / Tracker
- Lezalit - Infantry or Cavalry / Trainer
- Marnid - Anything / Trader
- Matheld - Infantry / Anything
- Nizar - Cavalry / Anything
- Rolf - Archer / Anything - Doctor
- Ymira - Horse Archer or Cavalry / Doctor - Trader
Companion Groups
10 Safe Companion Group
- Alayen - Cavalry / Trader
- Artimenner - Infantry / Engineer
- Baheshtur - Horse Archer / Trainer
- Borcha - Infantry / Tracker
- Bunduk - Cavalry / Trainer
- Katrin - Archer / Doctor
- Matheld - Infantry / Engineer
- Nizar - Cavalry / Tracker
- Rolf - Archer / Doctor
- Ymira - Horse Archer / Trader
Infantry Companion Build
- Alayen - Cavalry / Doctor
- Artimenner - Infantry / Engineer
- Baheshtur - Horse Archer / Tracker
- Borcha - Infantry / Tracker
- Firentis - Infantry / Trader
- Matheld - Infantry / Tracker
- Lezalit - Infantry / Trainer
- Rolf - Archer / Doctor
Cavalry Companion Build
- Artimenner - Infantry / Engineer
- Borcha - Infantry / Tracker
- Katrin - Cavalry / Doctor
- Lezalit - Cavalry / Trainer
- Marnid - Cavalry / Trading
- Matheld - Infantry / Tracker
- Nizar - Cavalry / Tracker
- Rolf - Archer / Doctor
Archer Companion Build
- Alayen - Cavalry / Doctor
- Baheshtur - Horse Archer / Tracker
- Bunduk - Cavalry / Trainer
- Deshavi - Archer / Tracker
- Firentis - Infantry / Engineer
- Jeremus - Archer / Doctor
- Klethi - Archer / Tracker
- Ymira - Horse Archer / Trader
Horse Archer Companion Build
- Bunduk - Cavalry / Trainer
- Deshavi - Archer / Tracker
- Katrin - Horse Archer / Doctor
- Klethi - Archer / Tracker
- Jeremus - Horse Archer / Doctor
- Marnid - Horse Archer / Trader
- Nizar - Cavalry / Engineer
- Ymira - Horse Archer / Trader
Other Remarks
All previously listed are what I think fits best from what I have gathered from looking through each companion's character sheet. You can always change what class or role a companion has that fit your play style.
As for group builds, again, they are very interchangable. I encourage experimentation on what group builds are the best. These builds are just something that I think are best.
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